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1.
Try to start a new
scene with a clear idea of the
type of image you wish to create. This can take the form of a pencil
drawing, photograph, written notes or anything that can be used as a reference
in the long term. Do not worry if you feel that your sketching
skills are not good enough, the whole idea of this type of planning is to jog
your memory if you start to loose direction midway through the image
creation. This type of planning can save you hours of "mistake
rectifying" later on.
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2.
This next tip is
also mentioned within the Vue 4 Manual, and rightly so, it is one of the
most important image composition tips you can learn. Never forget The Rule
of Thirds...following this rule will lead to a compositionally stronger
image. Divide your image up into imaginary thirds, and use the
lines and the points that they cross over, to position your objects and
characters. One area in which you may see a drastic improvement in an
image, is if you have a flat horizon
and position it on the top or bottom third line.
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The
Rule of Thirds
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3.
For greater control
within your Vue scene, consider turning off all ambient light settings
within the atmosphere and materials settings. Even though Vue 4's default
setting of 40% does result in great looking images, once familiar with the
options you will realise that the use of fill lights to regulate the
lighting and shadows will result in greater control of your image's final
output, and an image with greater depth and richness.
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Material
Editor's Effect Tab
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4.
Experiment
with different aspect ratios for your image, before you get too far. Vue
d'Esprit comes with a wealth of aspect ratio choices within the Render
Options. Choosing something a little different from the usual 4:3 can make a
very dramatic difference to the finished render.
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5.
Do not get trapped into thinking that the more complex and busy a picture
is, the better it will be. A picture with 1 or 2 objects of interest and
strong composition, will always be better than a cluttered image with weak
composition.
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6.
Don't forget the power of the Material Summary, accessed via the Top Toolbar
or from pressing F6 on your keyboard. This often forgotten but powerful feature is vital if you are using
objects with multiple material groups, such as Poser models. All the
materials within your scene can be reached from here and edited at any
level.
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The Material
Summery
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7.
If
the Material Editor seems daunting at first, there is no need to worry.
Luckily the materials included with Vue d'Esprit, give you plenty
opportunity to explore and investigate how the different options work. While
experimenting with the default materials, not only will you soon have a
custom library of materials of your own, but also a thorough understanding
on how the Material Editor works.
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The Material
Editor
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8.
Once you have finished your scene and test rendered it, sit back and review
it for a while. If something does not look right; be it the lighting,
materials, composition etc, then rectify it. We have all had times when we
couldn't put our finger on what is exactly wrong with an image, and out of
frustration rendered the final image and try to forgot about it. There is
nothing wrong with that, as long as you remember that the image will never
be complete until you are 100% happy with it.
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9.
Always remember to
save the depth and alpha channels with your final render. Even though you may
think that you will never need them, it is reassuring to know that if you do
want to add some post processed effects at a later stage, then you have the
tools to easily do it.
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10. The Vue
community
is a great resource for expert and friendly advice by the bucket load...if
you have any problems these are the guys to ask. As with any community the
combined years of experience is greater than any one person. Not only will
the community help you with any problems, but they are sure to inspire you
as well.
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